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5ead/monsters/md/5.1_srd_(2015_mm)/gray-ooze.md
2025-06-07 07:58:30 -05:00

1.5 KiB

Gray Ooze

Medium Ooze unaligned

  • Armor Class: 8
  • Hit Points: 22 (3d8+9)
  • Speed: walk 10 ft. climb 10 ft.
  • Challenge Rating: 1/2 (100 XP)
  • Source: 5.1 SRD (2015 MM), page 338
STR DEX CON INT WIS CHA
12 (+1) 6 (-2) 16 (+3) 1 (-5) 6 (-2) 2 (-4)
  • Skills: stealth +2
  • Damage Resistances: acid, cold, fire
  • Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, prone
  • Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 8
  • Languages:

Special Abilities

  • Amorphous: The ooze can move through a space as narrow as 1 inch wide without squeezing.
  • Corrode Metal: Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage. The ooze can eat through 2-inch-thick, nonmagical metal in 1 round.
  • False Appearance: While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock.

Actions

  • Pseudopod: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 7 (2d6) acid damage, and if the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.