95 lines
3.5 KiB
HTML
95 lines
3.5 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Sodwose</title>
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</head>
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<body>
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<h1>Sodwose</h1>
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<p><em>Medium</em> <em>Plant</em> <em>neutral evil</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 15</li>
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<li><strong>Hit Points:</strong> 127 (15d8+60)</li>
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<li><strong>Speed:</strong> walk 40 ft. climb 30 ft.</li>
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<li><strong>Challenge Rating:</strong> 6 (2,300 XP)</li>
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<li><strong>Source:</strong> Tome of Beasts 3, page 350</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>10 (+0)</td>
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<td>21 (+5)</td>
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<td>18 (+4)</td>
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<td>15 (+2)</td>
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<td>14 (+2)</td>
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<td>9 (-1)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Skills:</strong> perception +2</li>
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<li><strong>Damage Vulnerabilities:</strong> fire</li>
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<li><strong>Damage Immunities:</strong> poison</li>
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<li><strong>Damage Resistances:</strong> bludgeoning, piercing</li>
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<li><strong>Condition Immunities:</strong> blinded, charmed, exhaustion, frightened, poisoned, restrained, unconscious</li>
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<li><strong>Senses:</strong> blindsight 120' (blind beyond), passive Perception 15</li>
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<li><strong>Languages:</strong> Common, Sylvan</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Grassland Camouflage:</strong> Advantage: Dex (Stealth) to hide in grassland.</li>
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<li><strong>Scarecrow:</strong> Any creature that starts its turn within 10 ft. of sodwose: frightened until the end of its next turn (DC 15 Wis negates and is immune to sodwose's Scarecrow for the next 24 hrs).</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> Three Grass Whip attacks.</li>
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<li><strong>Grass Whip:</strong> Melee Weapon Attack: +8 to hit, 15 ft., one creature,. 12 (2d6+5) slashing damage and target must make DC 15 Str save or be pulled up to 10 ft. to sodwose.</li>
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<li><strong>Entangle (1/Day):</strong> Compels all plants and roots within 20' of a point on the ground it can see within 60' of it to grasp and pull at nearby creatures for 1 min. When a creature enters the area for the first time on a turn or starts its turn there creature is restrained by grasses and roots (DC 15 Str negates). A creature including the restrained creature can take an action to free it by making a DC 15 Str check.</li>
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</ul>
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<h3>Bonus Actions</h3>
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<ul>
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<li><strong>Grass Step:</strong> Teleports along with any equipment it is wearing or carrying up to 30' to an unoccupied spot it sees. The origin and destination spaces must contain grass.</li>
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<li><strong>Set Snare:</strong> Creates a snare in a square area it can see within 30' of it that is 5 ft. on a side and 50%+ grass. 1st creature to moves into that space within next min: DC 15 Str save or be restrained by grasses. A creature including restrained creature can use action to free restrained creature via DC 15 Str check. It can have at most 3 snares set at a time. If it sets a 4th oldest ceases to function.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/tome_of_beasts_3/sodwose.md">Markdown Format</a></p>
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</body>
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</html>
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