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<!DOCTYPE html>
<head>
<meta name="viewport" content="user-scalable=yes, width=device-width">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
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ul, ol {
padding-left: 20px;
margin-left: 0;
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li {
margin-left: 0; /* Remove margin from li */
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table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
</style>
<title>Sewer Weird</title>
</head>
<body>
<h1>Sewer Weird</h1>
<p><em>Large</em> <em>Elemental</em> <em>neutral evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 15 (natural armor)</li>
<li><strong>Hit Points:</strong> 136 (16d10+48)</li>
<li><strong>Speed:</strong> walk 30 ft. swim 60 ft.</li>
<li><strong>Challenge Rating:</strong> 8 (3,900 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 3, page 341</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>10 (+0)</td>
<td>19 (+4)</td>
<td>17 (+3)</td>
<td>5 (-3)</td>
<td>10 (+0)</td>
<td>3 (-4)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Skills:</strong> perception +0</li>
<li><strong>Damage Immunities:</strong> poison</li>
<li><strong>Damage Resistances:</strong> acid, cold; nonmagic B/P/S attacks</li>
<li><strong>Condition Immunities:</strong> exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious</li>
<li><strong>Senses:</strong> darkvision 60', passive Perception 10 </li>
<li><strong>Languages:</strong> Aquan</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Elemental Nature:</strong> Doesn't require air food drink or sleep.</li>
<li><strong>Flammable Fumes:</strong> If it takes fire it erupts in a gout of flame. The weird immediately takes 5 (2d4) thunder and each creature within 10 ft. of the weird must make DC 15 Dex save or take 3 (1d6) thunder and 7 (2d6) fire.</li>
<li><strong>Water Form:</strong> Can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide with o squeezing.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> Three Slam attacks.</li>
<li><strong>Slam:</strong> Melee Weapon Attack: +7 to hit, 5 ft., one target, 13 (2d8+4) bludgeoning damage and the target must make DC 15 Con save or be poisoned until end of its next turn.</li>
<li><strong>Sewer Overflow (Recharge 5-6):</strong> Emits a tide of filth and water from itself in a 15 ft. cube. Each creature in this cube: 18 (4d8) bludgeoning damage and 18 (4d8) poison and is infected with sewer plague (DC 15 Con half damage and isn't infected).</li>
</ul>
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