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<!DOCTYPE html>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
<meta charset="UTF-8">
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body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
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p, li {
line-height: 1.5em;
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ul, ol {
padding-left: 20px;
margin-left: 0;
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li {
margin-left: 0; /* Remove margin from li */
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table {
border-collapse: collapse;
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th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
</style>
<title>Alke</title>
</head>
<body>
<h1>Alke</h1>
<p><em>Large</em> <em>Monstrosity</em> <em>unaligned</em></p>
<ul>
<li><strong>Armor Class:</strong> 14 (natural armor)</li>
<li><strong>Hit Points:</strong> 114 (12d10+48)</li>
<li><strong>Speed:</strong> walk 50 ft. climb 30 ft.</li>
<li><strong>Challenge Rating:</strong> 5 (1,800 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 3, page 16</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>18 (+4)</td>
<td>15 (+2)</td>
<td>18 (+4)</td>
<td>4 (-3)</td>
<td>13 (+1)</td>
<td>12 (+1)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Dex +5, Cha +4</li>
<li><strong>Skills:</strong> perception +1</li>
<li><strong>Condition Immunities:</strong> petrified</li>
<li><strong>Senses:</strong> darkvision 60', passive Perception 16</li>
<li><strong>Languages:</strong></li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Back Spikes:</strong> Any Small or larger creature riding alke against its will: 14 (4d6) piercing damage (DC 15 Dex half).</li>
<li><strong>Keen Sight:</strong> Advantage: sight Wis (Percept) checks.</li>
<li><strong>Pounce:</strong> If it moves 30'+ straight toward a creature and then hits it with Claws on the same turn that target: DC 15 Str save or be knocked prone. If target is prone alke can make one Beak attack vs. it as a bonus action.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> One Beak attack and two Claws attacks.</li>
<li><strong>Beak:</strong> Melee Weapon Attack: +7 to hit, 5 ft., one target, 8 (1d8+4) piercing damage.</li>
<li><strong>Claws:</strong> Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) slashing damage.</li>
<li><strong>Piercing Roll (Recharge 4-6):</strong> Tucks in its head and throws itself spikes first into nearby foes. Alke moves up to 25 ft. in a straight line and can move through space of any Med or smaller creature. The first time it enters a creature's space during this move creature takes 14 (4d6) bludgeoning damage and 14 (4d6) piercing damage and is knocked prone (DC 15 Str half not knocked prone.)</li>
</ul>
<h3>Reactions</h3>
<ul>
<li><strong>Repelling Spikes:</strong> Adds 3 to its AC vs. one melee or ranged weapon attack that would hit it. To do so the alke must see the attacker and not be prone.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/tome_of_beasts_3/alke.md">Markdown Format</a></p>
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