Files
5ead/monsters/html/tome_of_beasts_2/warmth-thief.html
2025-06-07 07:58:30 -05:00

89 lines
3.3 KiB
HTML
Raw Permalink Blame History

This file contains invisible Unicode characters
This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
<!DOCTYPE html>
<head>
<meta name="viewport" content="user-scalable=yes, width=device-width">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
ul, ol {
padding-left: 20px;
margin-left: 0;
}
li {
margin-left: 0; /* Remove margin from li */
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
</style>
<title>Warmth Thief</title>
</head>
<body>
<h1>Warmth Thief</h1>
<p><em>Tiny</em> <em>Fey</em> <em>neutral evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 16 (natural armor)</li>
<li><strong>Hit Points:</strong> 112 (15d4+75)</li>
<li><strong>Speed:</strong> fly 40 ft. walk 10 ft. hover True ft.</li>
<li><strong>Challenge Rating:</strong> 9 (5,000 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 2, page 366</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>11 (+0)</td>
<td>18 (+4)</td>
<td>20 (+5)</td>
<td>17 (+3)</td>
<td>15 (+2)</td>
<td>18 (+4)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Dex +8, Wis +6, Cha +8</li>
<li><strong>Skills:</strong> deception +8, stealth +8</li>
<li><strong>Damage Immunities:</strong> cold</li>
<li><strong>Damage Resistances:</strong> bludgeoning, piercing, and slashing from nonmagical attacks not made with cold iron weapons</li>
<li><strong>Condition Immunities:</strong> paralyzed, prone</li>
<li><strong>Senses:</strong> truesight 60 ft., passive Perception 12</li>
<li><strong>Languages:</strong> Common, Sylvan, Umbral</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Aura of Warmth Stealing:</strong> At the start of each of the warmth thief's turns, each creature within 5 feet of the warmth thief must succeed on a DC 16 Constitution saving throw or take 7 (2d6) cold damage. The warmth thief regains hp equal to the single highest amount of cold damage dealt.</li>
<li><strong>Cold Physiology:</strong> A warmth thief can't abide constant warmth. Each hour it spends in an area with a temperature above 40 degrees Fahrenheit, the warmth thief must succeed on a DC 15 Constitution saving throw or suffer one level of exhaustion that can't be removed until it finishes a long rest in an area with a temperature below 40 degrees.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The warmth thief makes two freezing claw attacks.</li>
<li><strong>Freezing Claw:</strong> Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) slashing damage plus 14 (4d6) cold damage. The warmth thief regains hp equal to half the cold damage dealt. The target must succeed on a DC 16 Constitution saving throw or be chilled for 1 minute. A chilled creature takes 7 (2d6) cold damage at the start of each of its turns. A chilled creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A humanoid slain while chilled rises 24 hours later as a chill haunt, unless the humanoid is restored to life or its body is destroyed.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/tome_of_beasts_2/warmth-thief.md">Markdown Format</a></p>
</body>
</html>