93 lines
3.6 KiB
HTML
93 lines
3.6 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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li {
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margin-left: 0; /* Remove margin from li */
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table {
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Thorned Sulfurlord</title>
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</head>
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<body>
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<h1>Thorned Sulfurlord</h1>
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<p><em>Huge</em> <em>Fiend</em> <em>chaotic evil</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 17 (natural armor)</li>
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<li><strong>Hit Points:</strong> 171 (18d12+54)</li>
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<li><strong>Speed:</strong> walk 20 ft.</li>
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<li><strong>Challenge Rating:</strong> 11 (7,200 XP)</li>
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<li><strong>Source:</strong> Creature Codex, page 306</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>20 (+5)</td>
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<td>14 (+2)</td>
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<td>16 (+3)</td>
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<td>10 (+0)</td>
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<td>9 (-1)</td>
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<td>12 (+1)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Saving Throws</strong>: Str +9</li>
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<li><strong>Skills:</strong> athletics +9, perception +7</li>
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<li><strong>Damage Vulnerabilities:</strong> cold</li>
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<li><strong>Damage Immunities:</strong> fire, poison</li>
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<li><strong>Condition Immunities:</strong> charmed, poisoned</li>
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<li><strong>Senses:</strong> truesight 120 ft., passive Perception 17</li>
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<li><strong>Languages:</strong> Abyssal, Infernal, telepathy 120 ft.</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Burning Tangle:</strong> The ground within 10 feet of the thorned sulfurlord is difficult terrain.</li>
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<li><strong>Hell Core:</strong> At the start of each of the thorned sulfurlord's turns, each creature within 10 feet of the sulfurlord takes 7 (2d6) fire damage. If the thorned sulfurlord takes cold damage, this trait doesn't function at the start of its next turn.</li>
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<li><strong>Like Calls to Like:</strong> The thorned sulfurlord knows if a creature within 100 feet of it is evil-aligned or not.</li>
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<li><strong>Root (3/Day):</strong> As a bonus action, the thorned sulfurlord sends its roots deep into the ground. For 1 minute, the sulfurlord's speed is halved, it is immune to effects that would move it, and it can't be knocked prone.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The thorned sulfurlord makes two sulfur slam attacks or two fiery spike attacks.</li>
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<li><strong>Sulfur Slam:</strong> Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage plus 9 (2d8) fire damage. The target must succeed on a DC 17 Constitution saving throw or be blinded until the end of its next turn.</li>
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<li><strong>Fiery Spike:</strong> Ranged Weapon Attack: +6 to hit, range 60/240 ft., one target. Hit: 12 (3d6 + 2) piercing damage plus 9 (2d8) fire damage.</li>
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<li><strong>The World Shall Know Fire (Recharge 5-6):</strong> The thorned sulfurlord targets a creature that has taken fire damage from it within the last minute and causes a burst of fire to expand out from that creature in a 30-foot-radius. Each creature in the area, including the target, must make a DC 17 Dexterity saving throw, taking 35 (10d6) fire damage on a failed save, or half as much damage on a successful one. The fire ignites flammable objects in the area that aren't being worn or carried.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/creature_codex/thorned-sulfurlord.md">Markdown Format</a></p>
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</body>
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</html>
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