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<title>Cloud Giant Noble</title>
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<h1>Cloud Giant Noble</h1>
<p><em>Huge</em> <em>Giant</em></p>
<ul>
<li><strong>Armor Class:</strong> 14</li>
<li><strong>Hit Points:</strong> 187 (15d12+90)</li>
<li><strong>Speed:</strong> walk 40 ft.</li>
<li><strong>Challenge Rating:</strong> 12 (8,400 XP)</li>
<li><strong>Source:</strong> A5e Monstrous Menagerie, page 233</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>27 (+8)</td>
<td>10 (+0)</td>
<td>22 (+6)</td>
<td>12 (+1)</td>
<td>16 (+3)</td>
<td>16 (+3)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Str +12, Con +10, Wis +7, Cha +7</li>
<li><strong>Skills:</strong> insight +7, perception +7, persuasion +7</li>
<li><strong>Damage Resistances:</strong> lightning, thunder</li>
<li><strong>Senses:</strong> passive Perception 17</li>
<li><strong>Languages:</strong> Common, Giant</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Cloud Sight:</strong> Clouds and fog do not impair the giants vision.</li>
<li><strong>Innate Spellcasting:</strong> The giants spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components: At will: detect magic, fog cloud, light, 3/day each: feather fall, fly, misty step, telekinesis, 1/day each: control weather, gaseous form</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The giant attacks twice with its glaive.</li>
<li><strong>Glaive:</strong> Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 24 (3d10 + 8) slashing damage. If the target is a Large or smaller creature it makes a DC 20 Strength saving throw. On a failure it is pushed up to 10 feet away from the giant and knocked prone.</li>
<li><strong>Rock:</strong> Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 39 (9d6 + 8) bludgeoning damage. If the target is a Large or smaller creature it makes a DC 20 Strength saving throw falling prone on a failure.</li>
<li><strong>Fog Cloud (1st-Level; V, S, Concentration):</strong> The giant creates a 20-foot-radius heavily obscured sphere of fog centered on a point it can see within 120 feet. The fog spreads around corners and can be dispersed by a moderate wind (at least 10 miles per hour). It lasts for 1 hour.</li>
<li><strong>Arc Lightning (1/Day):</strong> Up to three creatures within 60 feet that the giant can see make DC 15 Dexterity saving throws taking 42 (12d6) lightning damage on a failure or half damage on a success.</li>
<li><strong>Blinking Blades (1/Day):</strong> The giant magically teleports multiple times within a few seconds. The giant may make one glaive attack against each creature of its choice within 30 feet up to a maximum of 6 attacks.</li>
<li><strong>Reverse Gravity (1/Day):</strong> Each creature of the giants choice within 30 feet is magically hurled 60 feet in the air. If a creature hits an obstacle it takes 21 (6d6) bludgeoning damage. The creatures then fall taking falling damage as normal.</li>
<li><strong>Silver Tongue (1/Day):</strong> One creature that can hear the giant within 30 feet makes a DC 15 Wisdom saving throw. On a failure it is magically charmed by the giant for 1 hour. This effect ends if the giant or its allies harm the creature.</li>
</ul>
<h3>Bonus Actions</h3>
<ul>
<li><strong>Gust:</strong> One creature within 10 feet makes a DC 15 Strength saving throw. On a failure, it is pushed up to 30 feet away from the giant.</li>
<li><strong>Misty Step (2nd-Level; V):</strong> The giant teleports to an unoccupied space it can see within 30 feet. The giant can't cast this spell and a 1st-level or higher spell on the same turn.</li>
</ul>
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