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<!DOCTYPE html>
<head>
<meta name="viewport" content="user-scalable=yes, width=device-width">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
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p, li {
line-height: 1.5em;
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ul, ol {
padding-left: 20px;
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li {
margin-left: 0; /* Remove margin from li */
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table {
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th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
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</style>
<title>Spirit Naga</title>
</head>
<body>
<h1>Spirit Naga</h1>
<p><em>Large</em> <em>Monstrosity</em> <em>chaotic evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 15 (natural armor)</li>
<li><strong>Hit Points:</strong> 75 (10d10+20)</li>
<li><strong>Speed:</strong> walk 40 ft.</li>
<li><strong>Challenge Rating:</strong> 8 (3,900 XP)</li>
<li><strong>Source:</strong> 5.1 SRD (2015 MM), page 335</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>18 (+4)</td>
<td>17 (+3)</td>
<td>14 (+2)</td>
<td>16 (+3)</td>
<td>15 (+2)</td>
<td>16 (+3)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Dex +6, Con +5, Wis +5, Cha +6</li>
<li><strong>Skills:</strong> </li>
<li><strong>Damage Immunities:</strong> poison</li>
<li><strong>Condition Immunities:</strong> charmed, poisoned</li>
<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 12</li>
<li><strong>Languages:</strong> Abyssal, Common</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Rejuvenation:</strong> If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.</li>
<li>
<p><strong>Spellcasting:</strong> The naga is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following wizard spells prepared:</p>
</li>
<li>
<p>Cantrips (at will): mage hand, minor illusion, ray of frost</p>
</li>
<li>1st level (4 slots): charm person, detect magic, sleep</li>
<li>2nd level (3 slots): detect thoughts, hold person</li>
<li>3rd level (3 slots): lightning bolt, water breathing</li>
<li>4th level (3 slots): blight, dimension door</li>
<li>5th level (2 slots): dominate person</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Bite:</strong> Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 7 (1d6 + 4) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/5.1_srd_(2015_mm)/spirit-naga.md">Markdown Format</a></p>
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