99 lines
3.1 KiB
HTML
99 lines
3.1 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Guardian Naga</title>
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</head>
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<body>
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<h1>Guardian Naga</h1>
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<p><em>Large</em> <em>Monstrosity</em> <em>lawful good</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 18 (natural armor)</li>
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<li><strong>Hit Points:</strong> 127 (15d10+45)</li>
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<li><strong>Speed:</strong> walk 40 ft.</li>
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<li><strong>Challenge Rating:</strong> 10 (5,900 XP)</li>
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<li><strong>Source:</strong> 5.1 SRD (2015 MM), page 336</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>19 (+4)</td>
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<td>18 (+4)</td>
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<td>16 (+3)</td>
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<td>16 (+3)</td>
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<td>19 (+4)</td>
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<td>18 (+4)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Saving Throws</strong>: Dex +8, Con +7, Int +7, Wis +8, Cha +8</li>
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<li><strong>Skills:</strong> </li>
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<li><strong>Damage Immunities:</strong> poison</li>
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<li><strong>Condition Immunities:</strong> charmed, poisoned</li>
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<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 14</li>
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<li><strong>Languages:</strong> Celestial, Common</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Rejuvenation:</strong> If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.</li>
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<li>
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<p><strong>Spellcasting:</strong> The naga is an 11th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following cleric spells prepared:</p>
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</li>
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<li>
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<p>Cantrips (at will): mending, sacred flame, thaumaturgy</p>
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</li>
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<li>1st level (4 slots): command, cure wounds, shield of faith</li>
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<li>2nd level (3 slots): calm emotions, hold person</li>
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<li>3rd level (3 slots): bestow curse, clairvoyance</li>
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<li>4th level (3 slots): banishment, freedom of movement</li>
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<li>5th level (2 slots): flame strike, geas</li>
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<li>6th level (1 slot): true seeing</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Bite:</strong> Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 8 (1d8 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.</li>
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<li><strong>Spit Poison:</strong> Ranged Weapon Attack: +8 to hit, range 15/30 ft., one creature. Hit: The target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.1_srd_(2015_mm)/guardian-naga.md">Markdown Format</a></p>
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</body>
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</html>
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