30 lines
1.6 KiB
Markdown
30 lines
1.6 KiB
Markdown
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# Schooled Weapon
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* **Rarity:** Rare
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* **Type:** Weapon
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* **Attunement:** Yes
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* **Source:** Level Up A5E
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Each of these weapons comes in a different form depending on the combat tradition it is associated with. You are proficient with this magic weapon as long as you are attuned to it, and you gain a +1 bonus on _attack and damage rolls_ with it.
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You cannot attune to this weapon if you do not know at least one combat maneuver from the tradition it is associated with. When you attune to this weapon, choose a combat maneuver from its associated tradition that you meet the prerequisites for. While you remain attuned to the weapon, you have access to that combat maneuver.
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In addition, any attacks you make with the weapon as part of a combat maneuver from the associated tradition gains an additional +1 bonus to attack and damage.
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__**Table: Schooled Weapons**__
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| **Magic Weapon** | **Weapon** |
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| --------------------------------- | --------------- |
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| _Mattock of the Adamant Mountain_ | Maul |
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| _Bow of the Biting Zephyr_ | Longbow |
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| _Reflection of Mirror’s Glint_ | Dueling Dagger |
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| _Rapier of Mist and Shade_ | Rapier |
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| _Rapid Current’s Flow_ | Scimitar |
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| _Razor’s Edge_ | Bastard Sword |
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| _Blade of the Sanguine Knot_ | Longsword |
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| _Spirited Steed’s Striker_ | Lance |
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| _Bite of Tempered Iron_ | Flail |
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| _Paw of Tooth and Claw_ | Punching Dagger |
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| _Wave of the Unending Wheel_ | Glaive |
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