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<title>Sleep Pellet</title>
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<h1>Sleep Pellet</h1>
<ul>
<li><strong>Rarity:</strong> uncommon</li>
<li><strong>Type:</strong> Wondrous item</li>
<li><strong>Attunement:</strong> No</li>
<li><strong>Source:</strong> Vault of Magic</li>
</ul>
<p>This small brass pellet measures 1/2 of an inch in diameter. Typically, 1d6 + 4 sleep pellets are found together. You can use the pellet as a sling bullet and shoot it at a creature using a sling. On a hit, the pellet is destroyed, and the target must succeed on a DC 13 Constitution saving throw or fall unconscious for 1 minute. Alternatively, you can use an action to swallow the pellet harmlessly. Once before 1 minute has passed, you can use an action to exhale a cloud of sleeping gas in a 15-foot cone. Each creature in the area must succeed on a DC 13 Constitution saving throw or fall unconscious for 1 minute. An unconscious creature awakens if it takes damage or if another creature uses an action to wake it.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/vault_of_magic/sleep-pellet.md">Markdown Format</a></p>
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