Files

42 lines
1.7 KiB
HTML
Raw Permalink Normal View History

2025-06-07 07:58:30 -05:00
<!DOCTYPE html>
<head>
<meta name="viewport" content="user-scalable=yes, width=device-width">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
table {
border-collapse: collapse; /* Ensure that borders are not double */
width: 100%; /* Optional: makes the table take up the full width */
}
th, td {
border: 1px solid black; /* Adds a 1px solid black border around each cell */
text-align: left; /* Optional: aligns text to the left */
padding: 2px;
}
</style>
<title>Sleep Pellet</title>
</head>
<body>
<h1>Sleep Pellet</h1>
<ul>
<li><strong>Rarity:</strong> uncommon</li>
<li><strong>Type:</strong> Wondrous item</li>
<li><strong>Attunement:</strong> No</li>
<li><strong>Source:</strong> Vault of Magic</li>
</ul>
<p>This small brass pellet measures 1/2 of an inch in diameter. Typically, 1d6 + 4 sleep pellets are found together. You can use the pellet as a sling bullet and shoot it at a creature using a sling. On a hit, the pellet is destroyed, and the target must succeed on a DC 13 Constitution saving throw or fall unconscious for 1 minute. Alternatively, you can use an action to swallow the pellet harmlessly. Once before 1 minute has passed, you can use an action to exhale a cloud of sleeping gas in a 15-foot cone. Each creature in the area must succeed on a DC 13 Constitution saving throw or fall unconscious for 1 minute. An unconscious creature awakens if it takes damage or if another creature uses an action to wake it.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/vault_of_magic/sleep-pellet.md">Markdown Format</a></p>
</body>
</html>