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spells/md/deep_magic_5e/warp-mind-and-matter.md
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spells/md/deep_magic_5e/warp-mind-and-matter.md
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# Warp Mind and Matter
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- **Level**: 6 transmutation
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- **Classes**: Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizard
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- **Casting Time**: 1 action
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- **Range**: 30 feet
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- **Components**: V, S, M (root of deadly nightshade and a drop of the caster’s blood)
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- **Duration**: Until cured or dispelled
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- **Source**: Deep Magic 5e
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A creature you can see within range undergoes a baleful transmogrification. The target must make a successful Wisdom saving throw or suffer a flesh warp and be afflicted with a form of indefinite madness.
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