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monsters/md/5.1_srd_(2015_mm)/ogre-zombie.md
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# Ogre Zombie
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*Large* *Undead* *neutral evil*
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- **Armor Class:** 8
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- **Hit Points:** 85 (9d10+36)
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- **Speed:** walk 30 ft.
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- **Challenge Rating:** 2 (450 XP)
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- **Source:** 5.1 SRD (2015 MM), page 357
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 19 (+4) | 6 (-2) | 18 (+4) | 3 (-4) | 6 (-2) | 5 (-3) |
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- **Saving Throws**: Wis +0
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- **Skills:**
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- **Damage Immunities:** poison
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- **Condition Immunities:** poisoned
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- **Senses:** darkvision 60 ft., passive Perception 8
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- **Languages:** understands Common and Giant but can't speak
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### Special Abilities
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- **Undead Fortitude:** If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
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### Actions
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- **Morningstar:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
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