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5ead/monsters/md/5.1_srd_(2015_mm)/ogre-zombie.md
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Ogre Zombie

Large Undead neutral evil

  • Armor Class: 8
  • Hit Points: 85 (9d10+36)
  • Speed: walk 30 ft.
  • Challenge Rating: 2 (450 XP)
  • Source: 5.1 SRD (2015 MM), page 357
STR DEX CON INT WIS CHA
19 (+4) 6 (-2) 18 (+4) 3 (-4) 6 (-2) 5 (-3)
  • Saving Throws: Wis +0
  • Skills:
  • Damage Immunities: poison
  • Condition Immunities: poisoned
  • Senses: darkvision 60 ft., passive Perception 8
  • Languages: understands Common and Giant but can't speak

Special Abilities

  • Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

  • Morningstar: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.