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monsters/html/creature_codex/cats-of-ulthar.html
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monsters/html/creature_codex/cats-of-ulthar.html
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Cats of Ulthar</title>
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</head>
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<body>
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<h1>Cats of Ulthar</h1>
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<p><em>Huge</em> <em>Beast</em> <em>unaligned</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 14</li>
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<li><strong>Hit Points:</strong> 55 (10d10)</li>
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<li><strong>Speed:</strong> walk 40 ft.</li>
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<li><strong>Challenge Rating:</strong> 4 (1,100 XP)</li>
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<li><strong>Source:</strong> Creature Codex, page 58</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>9 (-1)</td>
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<td>18 (+4)</td>
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<td>10 (+0)</td>
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<td>2 (-4)</td>
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<td>14 (+2)</td>
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<td>3 (-4)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Skills:</strong> stealth +6</li>
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<li><strong>Damage Resistances:</strong> bludgeoning, piercing, slashing</li>
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<li><strong>Condition Immunities:</strong> charmed, frightened, paralyzed, petrified, prone, restrained, stunned</li>
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<li><strong>Senses:</strong> darkvision 30 ft., passive Perception 12</li>
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<li><strong>Languages:</strong> -</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Feline Terror:</strong> Each creature in the swarm must succeed on a DC 12 Wisdom saving throw or fall prone and become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the swarm's Feline Terror for the next 24 hours.</li>
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<li><strong>Keen Senses:</strong> The swarm has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.</li>
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<li><strong>Swarm:</strong> The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny cat. The swarm can't regain hp or gain temporary hp.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Bites:</strong> Melee Weapon Attack: +6 to hit, reach 0 ft., up to two creatures in the swarm's space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/creature_codex/cats-of-ulthar.md">Markdown Format</a></p>
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</body>
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</html>
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