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5ead/monsters/md/tome_of_beasts_3/npc-infested-duelist.md

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2025-06-07 07:58:30 -05:00
# Npc: Infested Duelist
*Medium* *Humanoid* *chaotic neutral*
- **Armor Class:** 18 (natural armor)
- **Hit Points:** 144 (32d8)
- **Speed:** walk 40 ft. climb 30 ft.
- **Challenge Rating:** 9 (5,000 XP)
- **Source:** Tome of Beasts 3, page 409
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 11 (+0) | 20 (+5) | 10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
- **Saving Throws**: Con +4, Wis +7, Cha +6
- **Skills:** perception +3
- **Damage Immunities:** poison
- **Damage Resistances:** acid
- **Condition Immunities:** exhaustion, restrained, poisoned
- **Senses:** passive Perception 13
- **Languages:** any one language (usually Common)
### Special Abilities
- **Evasion:** If subject to effect that allows Dex save for half damage takes no damage on success and only half if it fails.
- **Parasite Sense:** Advantage on attacks vs. poisoned creatures.
- **Plant-Powered Mobility:** Opportunity attacks made vs. duelist have disadvantage. If the duelist is prone at the start of its turn it can immediately stand with o costing movement.
### Actions
- **Multiattack:** One Slam attack and two Shortsword attacks or it makes two Thorn Shot attacks.
- **Shortsword:** Melee Weapon Attack: +10 to hit, 5 ft., one target, 9 (1d6+6) piercing damage.
- **Slam:** Melee Weapon Attack: +10 to hit, 5 ft., one target, 15 (2d8+6) bludgeoning damage and target: DC 15 Con save. On failure target takes 14 (4d6) poison and is poisoned 1 min. On success target takes half damage and isn't poisoned. Poisoned target can re-save at end of each of its turns success ends effect on itself.
- **Thorn Shot:** Melee Weapon Attack: +10 to hit 30/120' one target 10 (2d4+5) piercing damage + 7 (2d6) poison.
### Reactions
- **Spore Cloud:** When it takes damage from a ranged attack emits a burst of thick yellow spores that surround infested duelist and heavily obscure area within 5 ft. of it. Spores dissipate at start of duelist's next turn.