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2025-06-07 07:58:30 -05:00
# Giant Walking Stick
*Large* *Beast* *unaligned*
- **Armor Class:** 14 (natural armor)
- **Hit Points:** 76 (9d10+27)
- **Speed:** walk 30 ft. climb 40 ft. fly 15 ft.
- **Challenge Rating:** 4 (1,100 XP)
- **Source:** Tome of Beasts 3, page 201
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 17 (+3) | 14 (+2) | 16 (+3) | 1 (-5) | 10 (+0) | 4 (-3) |
- **Skills:** perception +0
- **Damage Resistances:** bludgeoning, piercing
- **Senses:** tremorsense 30', passive Perception 10
- **Languages:** —
### Special Abilities
- **False Appearance:** While motionless indistinguishable from normal forest vegetation. Ex: small tree large branch.
- **Forest Camouflage:** Has advantage on Dex (Stealth) checks made to hide in forested terrain.
- **Trampling Charge:** If it moves 20'+ straight toward a creature and then hits it with Ram attack on same turn target: DC 13 Str save or be knocked prone. If target is prone stick can make one Spine attack vs. it as a bonus action.
### Actions
- **Multiattack:** Two Spines or one Ram and one Spine.
- **Ram:** Melee Weapon Attack: +5 to hit, 5 ft., one target, 14 (2d10+3) bludgeoning damage.
- **Spine:** Melee Weapon Attack: +5 to hit, 10 ft., one target, 6 (1d6+3) piercing damage + 7 (2d6) poison.
- **Deadfall (Recharge 5-6):** If stick is 15 ft.+ off the ground can fall to the ground landing on its feet in a space it can see within 20' of it that contains 1+ other creatures. Each of them: 21 (6d6) bludgeoning damage and knocked prone (DC 13 Dex half not knocked prone and pushed 5 ft. out of stick's space into unoccupied space of creature's choice). Also each creature within 10 ft. of stick when it lands: 10 (3d6) bludgeoning damage and knocked prone (DC 13 Dex negates both).
### Bonus Actions
- **Startling Display:** Each creature within 5 ft. of the stick: DC 13 Int save or be incapacitated until end of its next turn. The walking stick then flies up to its flying speed with o provoking opportunity attacks.