38 lines
1.5 KiB
Markdown
38 lines
1.5 KiB
Markdown
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# Birgemon Seal
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*Medium* *Aberration* *unaligned*
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- **Armor Class:** 12
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- **Hit Points:** 60 (8d8+24)
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- **Speed:** walk 20 ft. swim 60 ft.
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- **Challenge Rating:** 2 (450 XP)
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- **Source:** Tome of Beasts 3, page 57
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 12 (+1) | 15 (+2) | 16 (+3) | 4 (-3) | 12 (+1) | 9 (-1) |
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- **Skills:** perception +1
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- **Damage Resistances:** acid, cold
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- **Senses:** darkvision 60', passive Perception 13
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- **Languages:** —
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### Special Abilities
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- **Frozen to the Spot:** When on snow or ice the birgemon seal can't be moved vs. its will.
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- **Hold Breath:** Can hold its breath for 90 min.
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### Actions
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- **Multiattack:** One Bite attack one Toothy Maw attack and three Tendril attacks. It can replace all three Tendril attacks with use of Reel.
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- **Bite:** Melee Weapon Attack: +4 to hit, 5 ft., one target, 7 (2d4+2) piercing damage.
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- **Toothy Maw:** Melee Weapon Attack: +4 to hit, 5 ft., one target, 9 (2d6+2) piercing damage.
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- **Tendril:** Melee Weapon Attack: +4 to hit, 15 ft., one target, The target is grappled (escape DC 13) if it is a Med or smaller creature and the seal can't use the same tendril on another target. If a creature is grappled by two or more tendrils it is also Restrained.
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- **Reel:** Pulls each creature grappled by it up to 10 ft. straight toward it.
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### Bonus Actions
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- **Ice Slide:** If the birgemon seal moves at least 10 ft. in a straight line while on snow or ice during its turn it can slide up to 40 feet.
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