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2025-06-07 07:58:30 -05:00
# Miremal
*Small* *Fey* *Chaotic Evil*
- **Armor Class:** 12
- **Hit Points:** 22 (5d6 + 5)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 1/2 (100 XP)
- **Source:** Tome of Beasts 2023, page 272
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) |
- **Skills:** Perception +3, Stealth +6, Survival +3
- **Damage Vulnerabilities:** False
- **Damage Immunities:** False
- **Damage Resistances:** False
- **Condition Immunities:** False
- **Senses:** darkvision 60 ft., passive Perception 13
- **Languages:** Sylvan, Umbral
### Special Abilities
- **Amphibious:** The miremal can breathe air and water.
- **Muddled Escape (Recharges after a Short or Long Rest):** If the miremal takes 7 damage or less that would reduce it to 0 hp, it is reduced to 1 hp instead and becomes a puddle of filthy swamp water. At the start of the miremal's next turn, it can move up to 15 feet as a puddle. Then it returns to its normal form.
- **Swamp Camouflage:** The miremal has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.
### Actions
- **Multiattack:** The miremal makes one Bite attack and one Claw attack.
- **Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- **Claw:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
- **Bog Spew (Recharge 5-6):** The miremal spews a noxious stream of bog filth mixed with stomach acid at one creature it can see within 20 feet of it. The target must make a DC 11 Constitution saving throw. On a failure, the target takes 7 (2d6) acid damage and is blinded until the end of its next turn. On a success, the target takes half the damage and isn't blinded.