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2025-06-07 07:58:30 -05:00
# Clockwork Beetle Swarm
*Large* *Swarm* *Unaligned*
- **Armor Class:** 14 (natural armor)
- **Hit Points:** 52 (8d10 + 8)
- **Speed:** walk 50 ft. fly 30 ft.
- **Challenge Rating:** 3 (700 XP)
- **Source:** Tome of Beasts 2023, page 60
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 8 (-1) | 16 (+3) | 12 (+1) | 1 (-5) | 12 (+1) | 7 (-2) |
- **Skills:**
- **Damage Vulnerabilities:** False
- **Damage Immunities:** poison, psychic
- **Damage Resistances:** bludgeoning, piercing, slashing
- **Condition Immunities:** charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned
- **Senses:** darkvision 60 ft., passive Perception 11
- **Languages:** —
### Special Abilities
- **Construct Nature:** The swarm doesn't require air, food, drink, or sleep.
- **Magic Resistance:** The swarm has advantage on saving throws against spells and other magical effects.
- **Swarm:** The swarm can occupy another creature's space and vice versa, and it can move through any opening large enough for a Tiny Construct. The swarm can't regain hp or gain temporary hp.
### Actions
- **Bites:** Melee Weapon Attack: +5 to hit, reach 0 ft., one target in the swarm's space. Hit: 18 (4d8) piercing damage, or 9 (2d8) piercing damage if the swarm has half of its hp or fewer, plus 3 (1d6) poison damage.