35 lines
1.8 KiB
Markdown
35 lines
1.8 KiB
Markdown
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# Ichneumon
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*Large* *Monstrosity* *unaligned*
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- **Armor Class:** 16 (natural armor; 18 with Mud Armor)
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- **Hit Points:** 123 (13d10+52)
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- **Speed:** walk 50 ft.
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- **Challenge Rating:** 11 (7,200 XP)
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- **Source:** Creature Codex, page 224
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 22 (+6) | 18 (+4) | 18 (+4) | 6 (-2) | 14 (+2) | 12 (+1) |
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- **Saving Throws**: Dex +8, Con +8, Wis +6
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- **Skills:** acrobatics +8, athletics +10, stealth +8, survival +6
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- **Damage Resistances:** acid, cold, fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks
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- **Senses:** darkvision 120 ft., passive Perception 12
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- **Languages:** -
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### Special Abilities
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- **Draconic Predator:** The ichneumon is immune to a dragon's Frightful Presence and has advantage on saving throws against the breath weapons of dragons.
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- **Evasion:** If the ichneumon is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the ichneumon instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
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- **Keen Hearing and Smell:** The ichneumon has advantage on Wisdom (Perception) checks that rely on hearing or smell.
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- **Mud Armor:** If the ichneumon spends an hour applying mud to itself, it can increase its AC by 2 for 8 hours.
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### Actions
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- **Multiattack:** The ichneumon makes three attacks: two with its bite and one with its claws.
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- **Bite:** Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (4d6 + 6) piercing damage and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the ichneumon can't use its bite on another target.
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- **Claws:** Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) slashing damage.
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