29 lines
1.4 KiB
Markdown
29 lines
1.4 KiB
Markdown
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# Bulette
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*Large* *Monstrosity* *unaligned*
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- **Armor Class:** 17 (natural armor)
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- **Hit Points:** 94 (9d10+45)
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- **Speed:** walk 40 ft. burrow 40 ft.
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- **Challenge Rating:** 5 (1,800 XP)
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- **Source:** 5.1 SRD (2015 MM), page 266
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 19 (+4) | 11 (+0) | 21 (+5) | 2 (-4) | 10 (+0) | 5 (-3) |
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- **Skills:** perception +6
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- **Senses:** darkvision 60 ft., tremorsense 60 ft., passive Perception 16
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- **Languages:**
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### Special Abilities
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- **Standing Leap:** The bulette's long jump is up to 30 ft. and its high jump is up to 15 ft., with or without a running start.
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### Actions
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- **Bite:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.
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- **Deadly Leap:** If the bulette jumps at least 15 ft. as part of its movement, it can then use this action to land on its ft. in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 ft. out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.
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