# Bulette *Large* *Monstrosity* *unaligned* - **Armor Class:** 17 (natural armor) - **Hit Points:** 94 (9d10+45) - **Speed:** walk 40 ft. burrow 40 ft. - **Challenge Rating:** 5 (1,800 XP) - **Source:** 5.1 SRD (2015 MM), page 266 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 19 (+4) | 11 (+0) | 21 (+5) | 2 (-4) | 10 (+0) | 5 (-3) | - **Skills:** perception +6 - **Senses:** darkvision 60 ft., tremorsense 60 ft., passive Perception 16 - **Languages:** ### Special Abilities - **Standing Leap:** The bulette's long jump is up to 30 ft. and its high jump is up to 15 ft., with or without a running start. ### Actions - **Bite:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage. - **Deadly Leap:** If the bulette jumps at least 15 ft. as part of its movement, it can then use this action to land on its ft. in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 ft. out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.