15 lines
478 B
Markdown
15 lines
478 B
Markdown
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# Traveler's Ward
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- **Level**: 1 Abjuration
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- **Classes**:
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- **Casting Time**: 1 action
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- **Range**: touch
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- **Components**: V, S, M
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- **Duration**: 8 hours
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- **Source**: Level Up Advanced 5e
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Until the spell ends, creatures have disadvantage on Sleight of Hand checks made against the target.
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If a creature fails a Sleight of Hand check to steal from the target, the ward creates a loud noise and a flash of bright light easily heard and seen by creatures within 100 feet.
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