13 lines
866 B
Markdown
13 lines
866 B
Markdown
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# Amplify Gravity
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- **Level**: 7 transmutation
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- **Classes**: Sorcerer, Warlock, Wizard
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- **Casting Time**: 1 action
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- **Range**: 100 feet
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- **Components**: V, S, M (a piece of lead)
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- **Duration**: Concentration, up to 1 minute
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- **Source**: Deep Magic 5e
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This spell intensifies gravity in a 50-foot-radius area within range. Inside the area, damage from falling is quadrupled (2d6 per 5 feet fallen) and maximum damage from falling is 40d6. Any creature on the ground in the area when the spell is cast must make a successful Strength saving throw or be knocked prone; the same applies to a creature that enters the area or ends its turn in the area. A prone creature in the area must make a successful Strength saving throw to stand up. A creature on the ground in the area moves at half speed and has disadvantage on Dexterity checks and ranged attack rolls.
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