35 lines
1.5 KiB
Markdown
35 lines
1.5 KiB
Markdown
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# Harvest Horse
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*Large* *Construct* *unaligned*
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- **Armor Class:** 13 (natural armor)
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- **Hit Points:** 37 (5d10+10)
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- **Speed:** walk 50 ft.
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- **Challenge Rating:** 1/2 (100 XP)
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- **Source:** Tome of Beasts 3, page 230
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 15 (+2) | 5 (-3) | 14 (+2) | 1 (-5) | 3 (-4) | 1 (-5) |
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- **Saving Throws**: Str +4
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- **Skills:** perception +-4
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- **Damage Immunities:** poison, psychic
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- **Condition Immunities:** charmed, exhaustion, frightened, paralyzed, petrified, poisoned
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- **Senses:** passive Perception 6
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- **Languages:** —
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### Special Abilities
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- **Beast of Burden:** Is considered one size larger for the purpose of determining its carrying capacity.
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- **Construct Nature:** Doesn't require air food drink or sleep.
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- **Poor Traversal:** Must spend two additional feet of movement to move through difficult terrain instead of one additional foot.
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- **Siege Monster:** Double damage to objects/structures.
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### Actions
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- **Slam:** Melee Weapon Attack: +4 to hit, 5 ft., one target, 7 (2d4+2) bludgeoning damage.
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- **Harvester's Stampede (Recharge 5-6):** Moves up to its speed in a straight line and can move through the space of any Large or smaller creature. The first time the harvest horse enters a creature's space during this move that creature must make a DC 12 Dex save. On a failure it takes 7 (2d6) slashing damage and is knocked prone. On a success it takes half damage and isn't knocked prone. When the harvest horse moves in this way it doesn't provoke opportunity attacks.
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