# Harvest Horse *Large* *Construct* *unaligned* - **Armor Class:** 13 (natural armor) - **Hit Points:** 37 (5d10+10) - **Speed:** walk 50 ft. - **Challenge Rating:** 1/2 (100 XP) - **Source:** Tome of Beasts 3, page 230 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 15 (+2) | 5 (-3) | 14 (+2) | 1 (-5) | 3 (-4) | 1 (-5) | - **Saving Throws**: Str +4 - **Skills:** perception +-4 - **Damage Immunities:** poison, psychic - **Condition Immunities:** charmed, exhaustion, frightened, paralyzed, petrified, poisoned - **Senses:** passive Perception 6 - **Languages:** — ### Special Abilities - **Beast of Burden:** Is considered one size larger for the purpose of determining its carrying capacity. - **Construct Nature:** Doesn't require air food drink or sleep. - **Poor Traversal:** Must spend two additional feet of movement to move through difficult terrain instead of one additional foot. - **Siege Monster:** Double damage to objects/structures. ### Actions - **Slam:** Melee Weapon Attack: +4 to hit, 5 ft., one target, 7 (2d4+2) bludgeoning damage. - **Harvester's Stampede (Recharge 5-6):** Moves up to its speed in a straight line and can move through the space of any Large or smaller creature. The first time the harvest horse enters a creature's space during this move that creature must make a DC 12 Dex save. On a failure it takes 7 (2d6) slashing damage and is knocked prone. On a success it takes half damage and isn't knocked prone. When the harvest horse moves in this way it doesn't provoke opportunity attacks.