39 lines
1.8 KiB
Markdown
39 lines
1.8 KiB
Markdown
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# Dogmole Juggernaut
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*Large* *Monstrosity* *Unaligned*
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- **Armor Class:** 15 (natural armor)
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- **Hit Points:** 126 (12d10 + 60)
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- **Speed:** walk 10 ft. burrow 30 ft.
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- **Challenge Rating:** 5 (1,800 XP)
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- **Source:** Tome of Beasts 2023, page 107
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 21 (+5) | 14 (+2) | 20 (+5) | 2 (-4) | 10 (+0) | 2 (-4) |
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- **Saving Throws**: Con +8
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- **Skills:**
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- **Damage Vulnerabilities:** False
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- **Damage Immunities:** False
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- **Damage Resistances:** False
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- **Condition Immunities:** False
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- **Senses:** blindsight 30 ft., passive Perception 10
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- **Languages:** —
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### Special Abilities
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- **Burrowed Tunnels:** If the juggernaut burrows at half its burrowing speed, it can leave a 10-foot diameter tunnel in its wake.
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- **Stout:** The juggernaut has advantage on Strength and Dexterity checks and saving throws made against effects that would push it or knock it prone.
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- **Relentless (Recharges after a Short or Long Rest):** If the juggernaut takes 15 damage or less that would reduce it to 0 hp, it is reduced to 1 hp instead.
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### Actions
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- **Multiattack:** The dogmole juggernaut makes one Bite attack and two Claw attacks.
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- **Bite:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage.
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- **Claw:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. it: 12 (3d4 + 5) slashing damage.
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### Reactions
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- **Wormkiller Rage:** When the juggernaut takes damage from a Small or larger insectoid Beast, such as a giant centipede, or when it deals damage to such a creature, it enters a special rage for 3 rounds. While in this rage, it has advantage on attack rolls and Strength checks and deals an extra 5 (2d4) piercing damage with its Bite attack, but its Armor Class is reduced by 2. The juggernaut can't end this rage willingly.
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