34 lines
1.2 KiB
Markdown
34 lines
1.2 KiB
Markdown
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# Desert Giant
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*Huge* *Giant* *Neutral*
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- **Armor Class:** 17 (natural armor)
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- **Hit Points:** 175 (14d12 + 84)
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- **Speed:** walk 40 ft.
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- **Challenge Rating:** 9 (5,000 XP)
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- **Source:** Tome of Beasts 2023, page 205
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 27 (+8) | 10 (+0) | 22 (+6) | 13 (+1) | 18 (+4) | 15 (+2) |
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- **Saving Throws**: Str +12, Con +10, Cha +6
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- **Skills:** Perception +8, Stealth +4, Survival +8
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- **Damage Vulnerabilities:** False
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- **Damage Immunities:** fire
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- **Damage Resistances:** False
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- **Condition Immunities:** False
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- **Senses:** passive Perception 18
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- **Languages:** Common, Giant
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### Special Abilities
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- **Desert Walk:** Difficult terrain composed of sand or gravel doesn't cost the desert giant extra movement.
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- **Sand Camouflage:** The giant has advantage on Dexterity (Stealth) checks made to hide in sandy terrain.
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### Actions
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- **Multiattack:** The giant makes two Falchion attacks.
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- **Falchion:** Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 23 (6d4 + 8) slashing damage.
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- **Rock:** Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.
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