# Desert Giant *Huge* *Giant* *Neutral* - **Armor Class:** 17 (natural armor) - **Hit Points:** 175 (14d12 + 84) - **Speed:** walk 40 ft. - **Challenge Rating:** 9 (5,000 XP) - **Source:** Tome of Beasts 2023, page 205 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 27 (+8) | 10 (+0) | 22 (+6) | 13 (+1) | 18 (+4) | 15 (+2) | - **Saving Throws**: Str +12, Con +10, Cha +6 - **Skills:** Perception +8, Stealth +4, Survival +8 - **Damage Vulnerabilities:** False - **Damage Immunities:** fire - **Damage Resistances:** False - **Condition Immunities:** False - **Senses:** passive Perception 18 - **Languages:** Common, Giant ### Special Abilities - **Desert Walk:** Difficult terrain composed of sand or gravel doesn't cost the desert giant extra movement. - **Sand Camouflage:** The giant has advantage on Dexterity (Stealth) checks made to hide in sandy terrain. ### Actions - **Multiattack:** The giant makes two Falchion attacks. - **Falchion:** Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 23 (6d4 + 8) slashing damage. - **Rock:** Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.