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2025-06-07 07:58:30 -05:00
# Shadow Ooze
*Medium* *Ooze* *unaligned*
- **Armor Class:** 8
- **Hit Points:** 76 (9d8+36)
- **Speed:** climb 20 ft. walk 20 ft.
- **Challenge Rating:** 3 (700 XP)
- **Source:** Creature Codex, page 287
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 16 (+3) | 6 (-2) | 18 (+4) | 2 (-4) | 6 (-2) | 2 (-4) |
- **Skills:** stealth +2
- **Damage Immunities:** acid, necrotic
- **Condition Immunities:** blinded, charmed, deafened, exhaustion, frightened, prone
- **Senses:** blindsight 60 ft. (blind beyond this radius), passive Perception 8
- **Languages:** -
### Special Abilities
- **Amorphous:** The ooze can move through a space as narrow as 1 inch wide without squeezing.
- **Aura of Darkness:** The ooze devours all natural and magical light within 30 feet of it. This area is heavily obscured by darkness for all creatures except shadow fey.
- **Spider Climb:** The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
### Actions
- **Multiattack:** The ooze makes one pseudopod attack and then uses Snuff Out.
- **Pseudopod:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 7 (2d6) necrotic damage and 3 (1d6) acid damage.
- **Snuff Out:** The ooze extinguishes one natural or magical light source within 60 feet of it. If the light source is created by a spell, it is dispelled.