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2025-06-07 07:58:30 -05:00
# Ice Mephit
*Small* *Elemental*
- **Armor Class:** 12
- **Hit Points:** 21 (6d6)
- **Speed:** walk 30 ft. fly 30 ft.
- **Challenge Rating:** 1/2 (100 XP)
- **Source:** A5e Monstrous Menagerie, page 325
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 8 (-1) | 14 (+2) | 10 (+0) | 8 (-1) | 10 (+0) | 10 (+0) |
- **Skills:** perception +2, stealth +4
- **Damage Vulnerabilities:** bludgeoning, fire
- **Damage Immunities:** cold, poison
- **Condition Immunities:** poisoned
- **Senses:** darkvision 60 ft., passive Perception 12
- **Languages:** Aquan, Auran
### Special Abilities
- **Death Burst:** When the mephit dies, it explodes into ice shards. Each creature within 5 feet makes a DC 10 Constitution saving throw, taking 4 (1d8) slashing damage on a failed save or half damage on a success.
- **False Appearance:** While motionless, the mephit is indistinguishable from a shard of ice.
- **Elemental Nature:** A mephit doesnt require air, sustenance, or sleep.
### Actions
- **Claws:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 2 (1d4) cold damage.
- **Fog (1/Day):** The mephit exhales a cloud of fog creating a 20-foot-radius sphere of fog centered on the mephit. The fog is heavily obscured to non-mephits. The fog cloud is immobile spreads around corners and remains for 10 minutes or until dispersed by a strong wind.
- **Freezing Breath (1/Day):** The mephit exhales a 15-foot cone of ice. Each creature in the area makes a DC 10 Constitution saving throw taking 5 (2d4) cold damage on a failed save or half damage on a success.