91 lines
3.4 KiB
HTML
91 lines
3.4 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Oasis Keeper</title>
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</head>
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<body>
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<h1>Oasis Keeper</h1>
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<p><em>Huge</em> <em>Monstrosity</em> <em>unaligned</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 15 (natural armor)</li>
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<li><strong>Hit Points:</strong> 123 (13d12+39)</li>
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<li><strong>Speed:</strong> swim 30 ft. walk 30 ft.</li>
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<li><strong>Challenge Rating:</strong> 9 (5,000 XP)</li>
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<li><strong>Source:</strong> Tome of Beasts 2, page 273</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>20 (+5)</td>
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<td>14 (+2)</td>
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<td>16 (+3)</td>
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<td>3 (-4)</td>
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<td>12 (+1)</td>
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<td>8 (-1)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Saving Throws</strong>: Dex +6, Wis +5</li>
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<li><strong>Skills:</strong> perception +5, stealth +6</li>
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<li><strong>Damage Immunities:</strong> poison</li>
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<li><strong>Damage Resistances:</strong> bludgeoning, piercing, and slashing from nonmagical attacks</li>
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<li><strong>Condition Immunities:</strong> poisoned</li>
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<li><strong>Senses:</strong> blindsight 20 ft., darkvision 60 ft., passive Perception 15</li>
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<li><strong>Languages:</strong> —</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Hold Breath:</strong> The oasis keeper can hold its breath for 30 minutes.</li>
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<li><strong>Oasis Camouflage:</strong> The oasis keeper has advantage on Dexterity (Stealth) checks made while in a desert or in sandy terrain beneath water.</li>
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<li><strong>Pacifying Secretions:</strong> If the oasis keeper's stinger sits in water for at least 1 hour, the water becomes poisoned with its toxin. A creature that drinks the poisoned water must succeed on a DC 15 Constitution saving throw or be calmed for 24 hours. A calmed creature feels compelled to stay at the oasis and has disadvantage on Wisdom (Perception) checks to notice or recognize danger. A calmed creature that drinks the water again before 24 hours have passed has disadvantage on the saving throw. The greater restoration spell or similar magic ends the calming effect early.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The oasis keeper makes two attacks: one with its stinger and one with its bite</li>
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<li><strong>Bite:</strong> Melee Weapon Attack: +9 to hit, reach 10 ft, one target. Hit: 21 (3d10 + 5) piercing damage.</li>
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<li><strong>Stinger:</strong> Melee Weapon Attack: +9 to hit, reach 10 ft, one target. Hit: 14 (2d8 + 5) piercing damage, and the target must make a DC 15 Constitution saving throw. On a failure, the target takes 14 (4d6) poison damage and is incapacitated for 1 minute. On a success, the target takes half the damage and isn't incapacitated. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/tome_of_beasts_2/oasis-keeper.md">Markdown Format</a></p>
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</body>
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</html>
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