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5ead/spells/md/5.2_srd_(d&d_2024)/control-water.md
2025-06-07 07:58:30 -05:00

708 B

Control Water

  • Level: 4 Transmutation
  • Classes: Cleric, Druid, Wizard
  • Casting Time: 1 action
  • Range: 300 feet
  • Components: V, S, M (a mixture of water and dust)
  • Duration: Concentration, 10 minute
  • Source: 5.2 SRD (D&D 2024)

Until the spell ends, you control any water inside an area you choose that is a Cube up to 100 feet on a side, using one of the following effects. As a Magic action on your later turns, you can repeat the same effect or choose a different one. The water level remains elevated until the spell ends or you choose a different effect. If this effect produced a wave, the wave repeats on the start of your next turn while the flood effect lasts.