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5ead/spells/md/5.2_srd_(d&d_2024)/continual-flame.md
2025-06-07 07:58:30 -05:00

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Continual Flame

  • Level: 2 Evocation
  • Classes: Cleric, Druid, Wizard
  • Casting Time: 1 action
  • Range: Touch
  • Components: V, S, M (ruby dust worth 50+ GP, which the spell consumes)
  • Duration: until dispelled
  • Source: 5.2 SRD (D&D 2024)

A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.