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5ead/spells/md/5.1_srd_(d&d_2014)/phantasmal-killer.md
2025-06-07 07:58:30 -05:00

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Phantasmal Killer

  • Level: 4 Illusion
  • Classes: Wizard
  • Casting Time: 1 action
  • Range: 120 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • Source: 5.1 SRD (D&D 2014)

You tap into the nightmares of a creature you can see within range and create an illusory manifestation of its deepest fears, visible only to that creature. The target must make a wisdom saving throw. On a failed save, the target becomes frightened for the duration. At the start of each of the target's turns before the spell ends, the target must succeed on a wisdom saving throw or take 4d10 psychic damage. On a successful save, the spell ends.

Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d10 for each slot level above 4th.