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<title>Slow</title>
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<h1>Slow</h1>
<ul>
<li><strong>Level</strong>: 3 Transmutation</li>
<li><strong>Classes</strong>: Sorcerer, Wizard</li>
<li><strong>Casting Time</strong>: 1 action</li>
<li><strong>Range</strong>: 120 feet</li>
<li><strong>Components</strong>: V, S, M</li>
<li><strong>Duration</strong>: Concentration, up to 1 minute</li>
<li><strong>Source</strong>: Level Up Advanced 5e</li>
</ul>
<p>You alter the flow of time around your targets and they become slowed. On a successful saving throw, a target is rattled until the end of its next turn.</p>
<p>In addition, if a slowed target casts a spell with a casting time of 1 action, roll a d20. On an 11 or higher, the target doesn't finish casting the spell until its next turn. The target must use its action on that turn to complete the spell or the spell fails.</p>
<p>At the end of each of its turns, a slowed target repeats the saving throw to end the spell's effect on it.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/level_up_advanced_5e/slow-a5e.md">Markdown Format</a></p>
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