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<title>Life Sense</title>
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<h1>Life Sense</h1>
<ul>
<li><strong>Level</strong>: 3 divination</li>
<li><strong>Classes</strong>: Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizard</li>
<li><strong>Casting Time</strong>: 1 action</li>
<li><strong>Range</strong>: Self</li>
<li><strong>Components</strong>: V, S, M (a clear piece of quartz)</li>
<li><strong>Duration</strong>: Concentration, up to 10 minutes</li>
<li><strong>Source</strong>: Deep Magic 5e</li>
</ul>
<p>For the duration, you can sense the location of any creature that isnt a construct or an undead within 30 feet of you, regardless of impediments to your other senses. This spell doesnt sense creatures that are dead. A creature trying to hide its life force from you can make a Charisma saving throw. On a success, you cant sense the creature with this casting of the spell. If you cast the spell again, the creature must make the saving throw again to remain hidden from your senses.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/deep_magic_5e/life-sense.md">Markdown Format</a></p>
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