Files
5ead/spells/html/deep_magic_5e/blood-armor.html
2025-06-07 07:58:30 -05:00

55 lines
1.9 KiB
HTML
Raw Blame History

This file contains invisible Unicode characters
This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
<!DOCTYPE html>
<head>
<meta name="viewport" content="user-scalable=yes, width=device-width">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
ul, ol {
padding-left: 20px;
margin-left: 0;
}
li {
margin-left: 0; /* Remove margin from li */
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
#monsterTable td:nth-child(4),
#monsterTable th:nth-child(4) {
white-space: nowrap;
}
</style>
<title>Blood Armor</title>
</head>
<body>
<h1>Blood Armor</h1>
<ul>
<li><strong>Level</strong>: 3 necromancy</li>
<li><strong>Classes</strong>: Sorcerer, Warlock, Wizard</li>
<li><strong>Casting Time</strong>: 1 bonus action</li>
<li><strong>Range</strong>: Self</li>
<li><strong>Components</strong>: V, S (you must have just struck a foe with a melee weapon)</li>
<li><strong>Duration</strong>: 1 hour</li>
<li><strong>Source</strong>: Deep Magic 5e</li>
</ul>
<p>When you strike a foe with a melee weapon attack, you can immediately cast <strong>blood armor</strong> as a bonus action. The foe you struck must contain blood; if the target doesnt bleed, the spell ends without effect. The blood flowing from your foe magically increases in volume and forms a suit of armor around you, granting you an Armor Class of 18 + your Dexterity modifier for the spells duration. This armor has no Strength requirement, doesnt hinder spellcasting, and doesnt incur disadvantage on Dexterity (Stealth) checks.</p>
<p>If the creature you struck was a celestial, <strong>blood armor</strong> also grants you advantage on Charisma saving throws for the duration of the spell.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/deep_magic_5e/blood-armor.md">Markdown Format</a></p>
</body>
</html>