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<title>Continual Flame</title>
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<h1>Continual Flame</h1>
<ul>
<li><strong>Level</strong>: 2</li>
<li><strong>Classes</strong>: Cleric, Wizard</li>
<li><strong>Casting Time</strong>: 1 action</li>
<li><strong>Range</strong>: Touch</li>
<li><strong>Components</strong>: V, S, M (Ruby dust worth 50 gp, which the spell consumes.)</li>
<li><strong>Duration</strong>: Until dispelled</li>
<li><strong>Source</strong>: <a href="http://dnd.wizards.com/articles/features/systems-reference-document-srd">5e Core Rules</a></li>
</ul>
<p>A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/5e_core_rules/continual-flame.md">Markdown Format</a></p>
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