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5ead/monsters/md/tome_of_beasts_2/kirikari.md
2025-06-07 07:58:30 -05:00

1.9 KiB

Kirikari

Huge Monstrosity unaligned

  • Armor Class: 16 (natural armor)
  • Hit Points: 142 (15d12+45)
  • Speed: walk 30 ft. swim 30 ft.
  • Challenge Rating: 9 (5,000 XP)
  • Source: Tome of Beasts 2, page 230
STR DEX CON INT WIS CHA
21 (+5) 17 (+3) 16 (+3) 4 (-3) 14 (+2) 4 (-3)
  • Skills: perception +6, stealth +11
  • Damage Immunities: acid, poison
  • Condition Immunities: poisoned
  • Senses: tremorsense 60 ft., passive Perception 16
  • Languages:

Special Abilities

  • Corrosive Mold: A creature that starts its turn grappled by the kirikari must succeed on a DC 15 Constitution saving throw or take 9 (2d8) acid damage.
  • Misty Veil: The kirikari emits a light fog within 30 feet of itself. The mist moves with the kirikari, lightly obscuring the area around it. If dispersed by a wind of moderate or greater speed (at least 10 miles per hour), the mist reappears at the start of the kirikari's next turn.
  • Unseen Attacker: On each of its turns, the kirikari can use a bonus action to take the Hide action. If the kirikari is hidden from a creature and hits it with an attack, the target takes an extra 7 (2d6) damage from the attack.

Actions

  • Multiattack: The kirikari makes two slam attacks.
  • Slam: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage plus 9 (2d8) acid damage.
  • Bite: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 31 (4d12 + 5) piercing damage plus 10 (3d6) poison damage, and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the kirikari can't bite another target.
  • Blinding Veil (Recharge 5-6): The kirikari expels a cloud of intensified mist, heavily obscuring everything within 30 feet of it. The mist thins back to lightly obscuring the area at the end of the kirikari's next turn.