Files
5ead/monsters/md/tome_of_beasts_2/emperors-hyena.md
2025-06-07 07:58:30 -05:00

2.0 KiB
Raw Blame History

Emperors Hyena

Medium Undead neutral evil

  • Armor Class: 14 (natural armor)
  • Hit Points: 91 (14d8+28)
  • Speed: walk 50 ft.
  • Challenge Rating: 4 (1,100 XP)
  • Source: Tome of Beasts 2, page 135
STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 15 (+2) 6 (-2) 10 (+0) 8 (-1)
  • Saving Throws: Dex +4
  • Skills: perception +2
  • Damage Immunities: poison
  • Damage Resistances: cold, necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
  • Condition Immunities: charmed, exhaustion, poisoned
  • Senses: darkvision 60 ft., passive Perception 12
  • Languages: understands Common and Darakhul but cant speak

Special Abilities

  • Pack Tactics: The emperor's hyena has advantage on attack rolls against a creature if at least one of the hyena's allies is within 5 feet of the creature and the ally isn't incapacitated.
  • Stench: Any creature that starts its turn within 5 feet of the emperor's hyena must succeed on a DC 12 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the emperor's hyena's Stench for 24 hours.
  • Turning Resistance: The emperor's hyena has advantage on saving throws against any effect that turns undead.

Actions

  • Multiattack: The emperor's hyena makes two bite attacks.
  • Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 10 (3d6) necrotic damage.
  • Black Breath (Recharge 5-6): The emperor's hyena breathes a 15-foot cone of noxious black vapor. Each creature in the area that isn't an undead or a construct must make a DC 12 Constitution saving throw, taking 14 (4d6) necrotic damage on a failed save, or half as much damage on a successful one. If the saving throw fails by 5 or more, the creature gains one level of exhaustion. This exhaustion lasts until the creature finishes a short or long rest.