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5ead/monsters/md/a5e_monstrous_menagerie/drainpipe-gargoyle-a5e.md
2025-06-07 07:58:30 -05:00

1.6 KiB

Drainpipe Gargoyle

Medium Elemental

  • Armor Class: 15
  • Hit Points: 45 (6d8+18)
  • Speed: walk 30 ft. fly 60 ft.
  • Challenge Rating: 2 (450 XP)
  • Source: A5e Monstrous Menagerie, page 215
STR DEX CON INT WIS CHA
14 (+2) 10 (+0) 16 (+3) 8 (-1) 14 (+2) 8 (-1)
  • Saving Throws: Str +4, Con +5
  • Skills: perception +4
  • Damage Immunities: poison
  • Damage Resistances: piercing and slashing damage from nonmagical, non-adamantine weapons
  • Condition Immunities: fatigue, petrified, poisoned, unconscious
  • Senses: darkvision 60 ft., passive Perception 14
  • Languages: Terran

Special Abilities

  • False Appearance: While motionless, the gargoyle is indistinguishable from a normal statue.
  • Elemental Nature: Gargoyles dont require air, sustenance, or sleep.

Actions

  • Multiattack: The gargoyle attacks with its bite and its claws.
  • Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
  • Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage or 9 (2d6 + 2) slashing damage if the gargoyle started its turn at least 20 feet above the target.
  • Rock: Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.
  • Spit (Recharge 5-6): The gargoyle spits a steam of water 5 feet wide and 30 feet long. Each creature in the area makes a DC 12 Strength saving throw taking 10 (3d6) bludgeoning damage and being pushed up to 15 feet from the gargoyle on a failure. On a success a creature takes half damage.