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5ead/monsters/md/5.2_srd_(2025_mm)/otyugh_mm_2024.md
2025-06-07 07:58:30 -05:00

1.5 KiB

Otyugh

Large Aberration, Neutral

  • Armor Class: 14
  • Hit Points: 104 (11d10 + 44)
  • Speed: 30 ft.
  • Initiative: +0 (10)
STAT SCORE MOD SAVE
STR 16 +3 +3
DEX 11 +0 +0
CON 19 +4 +7
INT 6 -2 -2
WIS 13 +1 +1
CHA 6 -2 -2
  • Senses: darkvision 120 ft.; Passive Perception 11
  • Languages: Otyugh; telepathy 120 ft. (doesn't allow the receiving creature to respond telepathically)
  • CR 5 (XP 1,800; PB +3)

Actions

Multiattack. The otyugh makes one Bite attack and two Tentacle attacks.

Bite. Melee Attack Roll: +6, reach 5 ft. 12 (2d8 + 3) Piercing damage, and the target has the Poisoned condition. Whenever the Poisoned target finishes a Long Rest, it is subjected to the following effect. Constitution Saving Throw: DC 15. Failure: The target's Hit Point maximum decreases by 5 (1d10) and doesn't return to normal until the Poisoned condition ends on the target. Success: The Poisoned condition ends.

Tentacle. Melee Attack Roll: +6, reach 10 ft. 12 (2d8 + 3) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two tentacles.

Tentacle Slam. Constitution Saving Throw: DC 14, each creature Grappled by the otyugh. Failure: 16 (3d8 + 3) Bludgeoning damage, and the target has the Stunned condition until the start of the otyugh's next turn. Success: Half damage only.