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5ead/monsters/md/5.2_srd_(2025_mm)/druid_mm_2024.md
2025-06-07 07:58:30 -05:00

1.1 KiB

Druid

Small Humanoid, Neutral

  • Armor Class: 13
  • Hit Points: 44 (8d8 + 8)
  • Speed: 30 ft.
  • Initiative: +1 (11)
STAT SCORE MOD SAVE
STR 10 +0 +0
DEX 12 +1 +1
CON 13 +1 +1
INT 12 +1 +1
WIS 16 +3 +3
CHA 11 +0 +0
  • Skills: Medicine +5, Nature +3, Perception +5
  • Gear Studded Leather Armor
  • Senses: Passive Perception 15
  • Languages: Common, Druidic, Sylvan
  • CR 2 (XP 450; PB +2)

Actions

Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.

Vine Staff. Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.

Verdant Wisp. Ranged Attack Roll: +5, range 90 ft. 10 (3d6) Radiant damage.

Spellcasting. The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):

  • At Will: Druidcraft, Speak with Animals
  • 2e/Day Each: Entangle, Thunderwave
  • 1e/Day Each: Animal Messenger, Longstrider, Moonbeam