1.1 KiB
1.1 KiB
Druid
Small Humanoid, Neutral
- Armor Class: 13
- Hit Points: 44 (8d8 + 8)
- Speed: 30 ft.
- Initiative: +1 (11)
| STAT | SCORE | MOD | SAVE |
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 12 | +1 | +1 |
| CON | 13 | +1 | +1 |
| INT | 12 | +1 | +1 |
| WIS | 16 | +3 | +3 |
| CHA | 11 | +0 | +0 |
- Skills: Medicine +5, Nature +3, Perception +5
- Gear Studded Leather Armor
- Senses: Passive Perception 15
- Languages: Common, Druidic, Sylvan
- CR 2 (XP 450; PB +2)
Actions
Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.
Vine Staff. Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.
Verdant Wisp. Ranged Attack Roll: +5, range 90 ft. 10 (3d6) Radiant damage.
Spellcasting. The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
- At Will: Druidcraft, Speak with Animals
- 2e/Day Each: Entangle, Thunderwave
- 1e/Day Each: Animal Messenger, Longstrider, Moonbeam