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5ead/monsters/md/5.2_srd_(2025_mm)/chimera_mm_2024.md
2025-06-07 07:58:30 -05:00

1.2 KiB

Chimera

Large Monstrosity, Chaotic Evil

  • Armor Class: 14
  • Hit Points: 114 (12d10 + 48)
  • Speed: 30 ft., Fly 60 ft.
  • Initiative: +0 (10)
STAT SCORE MOD SAVE
STR 19 +4 +4
DEX 11 +0 +0
CON 19 +4 +4
INT 3 -4 -4
WIS 14 +2 +2
CHA 10 +0 +0
  • Skills: Perception +8
  • Senses: darkvision 60 ft.; Passive Perception 18
  • Languages: Understands Draconic but can't speak
  • CR 6 (XP 2,300; PB +3)

Actions

Multiattack. The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.

Bite. Melee Attack Roll: +7, reach 5 ft. 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.

Claw. Melee Attack Roll: +7, reach 5 ft. 7 (1d6 + 4) Slashing damage.

Ram. Melee Attack Roll: +7, reach 5 ft. 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Fire Breath (Recharge 5-6). Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.