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<title>Vampiric Vanguard</title>
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<body>
<h1>Vampiric Vanguard</h1>
<p><em>Medium</em> <em>Undead</em> <em>neutral evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 14 (natural armor)</li>
<li><strong>Hit Points:</strong> 127 (15d8+60)</li>
<li><strong>Speed:</strong> walk 40 ft. climb 20 ft.</li>
<li><strong>Challenge Rating:</strong> 7 (2,900 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 3, page 383</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>19 (+4)</td>
<td>16 (+3)</td>
<td>18 (+4)</td>
<td>11 (+0)</td>
<td>10 (+0)</td>
<td>8 (-1)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Dex +6, Wis +3</li>
<li><strong>Skills:</strong> perception +0</li>
<li><strong>Damage Resistances:</strong> necrotic; nonmagic B/P/S attacks</li>
<li><strong>Senses:</strong> darkvision 60', passive Perception 13</li>
<li><strong>Languages:</strong> the languages it knew in life</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Bloodthirsty:</strong> When the vampiric vanguard is below half its hp max it has advantage on all melee attack rolls vs. creatures that aren't Constructs or Undead.</li>
<li><strong>Spider Climb:</strong> Difficult surfaces even ceilings no ability check.</li>
<li><strong>Vampire Weaknesses:</strong> Has the following flaws: Forbiddance: Can't enter a residence with o an invitation from one of the occupants.Harmed by Running Water: Takes 20 acid when it ends its turn in running water.Stake to the Heart: Destroyed if a wood piercing weapon is driven into its heart while it is incapacitated in its resting place.Sunlight Hypersensitivity: Takes 20 radiant when it starts its turn in sunlight. If in sunlight disadvantage on attacks/ability checks.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> One Bite and two Claws. If vanguard hits one target with both Claws target must make DC 15 Con save or take 7 (2d6) slashing damage and vampire regains hp equal to that amount.</li>
<li><strong>Bite:</strong> Melee Weapon Attack: +7 to hit, 5 ft., one creature,. 13 (2d8+4) piercing damage + 7 (2d6) necrotic. Target's hp max is reduced by an amount equal to necrotic taken and vampire regains hp equally. Reduction lasts until target finishes a long rest. Target dies if this reduces its hp max to 0.</li>
<li><strong>Claw:</strong> Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) slashing damage.</li>
</ul>
<h3>Bonus Actions</h3>
<ul>
<li><strong>Fleet of Foot:</strong> Takes the Dash action.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/tome_of_beasts_3/vampiric-vanguard.md">Markdown Format</a></p>
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