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<title>Ogre, Black Sun</title>
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<body>
<h1>Ogre, Black Sun</h1>
<p><em>Large</em> <em>Giant</em> <em>lawful evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 17 (half plate, Infernal Runes)</li>
<li><strong>Hit Points:</strong> 152 (16d10+64)</li>
<li><strong>Speed:</strong> walk 30 ft.</li>
<li><strong>Challenge Rating:</strong> 8 (3,900 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 3, page 298</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>20 (+5)</td>
<td>13 (+1)</td>
<td>18 (+4)</td>
<td>10 (+0)</td>
<td>12 (+1)</td>
<td>14 (+2)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Con +7, Wis +4, Cha +5</li>
<li><strong>Skills:</strong> perception +1</li>
<li><strong>Senses:</strong> darkvision 60', passive Perception 14</li>
<li><strong>Languages:</strong> Common, Giant, Orc</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Infernal Runes:</strong> Its tattoos give it a +2 bonus to its AC (included above). In addition the ogre has advantage on saves vs. spells and other magical effects.</li>
<li><strong>Unholy Blade:</strong> Infused with unholy power the ogre's weapon attacks are magical. When it hits with any weapon weapon deals an extra 2d6 necrotic (included below).</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> Two Greatsword attacks.</li>
<li><strong>Greatsword:</strong> Melee Weapon Attack: +8 to hit, 5 ft., one target, 19 (4d6+5) slashing damage + 7 (2d6) necrotic.</li>
<li><strong>Dark Word:</strong> Speaks an infernal word of unmaking at up to two creatures it can see within 120' of it. Each target: DC 16 Con save or take 22 (5d8) necrotic.</li>
</ul>
<h3>Reactions</h3>
<ul>
<li><strong>Gauntleted Backhand:</strong> When a creature within 5 ft. of the ogre misses the ogre with melee attack the attacker must make DC 16 Dex save or be knocked prone</li>
</ul>
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