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<title>Einherjar</title>
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<body>
<h1>Einherjar</h1>
<p><em>Medium</em> <em>Humanoid</em> <em>Chaotic Neutral</em></p>
<ul>
<li><strong>Armor Class:</strong> 18 (chain mail, shield)</li>
<li><strong>Hit Points:</strong> 119 (14d8 + 56)</li>
<li><strong>Speed:</strong> walk 30 ft.</li>
<li><strong>Challenge Rating:</strong> 7 (2,900 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 2023, page 156</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>19 (+4)</td>
<td>16 (+3)</td>
<td>19 (+4)</td>
<td>10 (+0)</td>
<td>14 (+2)</td>
<td>11 (+0)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Skills:</strong> Animal Handling +5, Intimidation +6, Perception +5</li>
<li><strong>Damage Vulnerabilities:</strong> False</li>
<li><strong>Damage Immunities:</strong> False</li>
<li><strong>Damage Resistances:</strong> piercing from nonmagical attacks</li>
<li><strong>Condition Immunities:</strong> False</li>
<li><strong>Senses:</strong> truesight 60 ft., passive Perception 15</li>
<li><strong>Languages:</strong> Celestial, Common</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Battle Frenzy:</strong> The einherjar has advantage on all attack rolls it makes while it is below 30 hp.</li>
<li><strong>Fearsome Gaze:</strong> The stare of an einherjar is especially piercing to Humanoids. It has advantage on any Charisma (Intimidation) check it makes against a Humanoid.</li>
<li><strong>Runic Weapons:</strong> The einherjar's weapon attacks are magical. When the einherjar hits with any weapon, the weapon deals an extra 3d8 radiant damage (included in the attack).</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The einherjar makes two Battleaxe attacks, or it makes three Celestial Bolt attacks. It can replace one attack with Celestial Blessing, if available.</li>
<li><strong>Battleaxe:</strong> Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 13 (3d8) radiant damage.</li>
<li><strong>Celestial Bolt:</strong> Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 15 (3d8 + 2) radiant damage.</li>
<li><strong>Celestial Blessing (Recharge 5-6):</strong> The einherjar calls on its celestial patrons for one of the following blessings:</li>
</ul>
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